![]() The new skill tree itself adds more melee damage bonuses, but really it’s just in service of the orb. This might be the fastest boss killer in the game to such an extent, I almost think it’s broken. It’s truly the most powerful I’ve ever seen Zane.Īmara has a new action skill that allows her to plant a damaging orb on the map that powers up when you punch it. Plus, you can still have a drone or clone running at the same time, so it’s not like your 100% SNTL Cryo stuff is invalid either (and is now actually even better with grenade/shield ASEs). The shoulder cannon itself is fine, I haven’t figured out a way to make it do truly massive damage yet, even with a new anointment that doubles its damage if you have a certain gun out, but just the ability to trigger ASE every few seconds makes Zane the most deadly he’s ever been. Let me tell you, Zane with all his other abilities plus granting him the use of after-action skill anointments makes him absolutely nutty. Instead, because you literally cannot use them in Arms Race, you are just re-running old content. I only wish that they had launched say, two DLCs into last year so we actually had new content to play with them. I hope they keep working on it over the course of this year, because it just is not where it needs to be right now. It’s just such a weird turn for Borderlands, with impermanent or unusable loot, no skill trees or action skills or perks and yet you will have to play it for new weapons and new class mods for the new trees. Why does this entire mode feel so slow and dead and boring? Why does extracted loot get dumped directly in your vault rather than on your character, making it a mess to find among hundreds of other items you already have? Why is there only one boss and why can you beat him with quite literally any loadout at all? Why is there a shrinking storm when it always goes to the exact same final space? Why launch four new skill trees alongside a new mode which does not allow you to use any skill trees? Why force an extraction system which risks lost loot for the first time in the game’s history? Why drop exclusive Arms Race legendaries that you cannot use in the actual mode? There are just so many baffling decisions in Arms Race that I don’t even know where to start. The entire mode has its own balance system, so it’s easy enough to kill enemies even with white weapons if you hit your shots, and once you get to purple and legendaries, you’re just shredding. You simply need to play cautiously, not get surrounded or stand next to any exploding barrels that might insta-down you. This is not to say that Arms Race is particularly difficult.
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